As soon as this yr’s event season is completed in November, Blizzard want to make some “main design adjustments” to StarCraft II’s items and financial system.
These adjustments have been carried out in a “design patch” which is stay now on the Testing server, and whereas they’re liable to alter additional following testing, they provide you a good suggestion of what Blizzard try to do as they give the impression of being to “handle underused items and skills whereas additionally attempting to scale back sudden sport ending moments.”
First up, essentially the most common change is to the sport’s sources, with massive mineral nodes going from 1500 to 1800 and Vespene Geysers going from 2000 to 2250.
Every faction may also be seeing a number of changes made to their items. The Protoss are hit hardest by this, with Blizzard “eradicating the Mothership Core and shifting its early sport protection position to the Nexus itself”. The Zerg’s Lurker and Infestor are being redesigned, whereas the Terran’s MULE is now extra versatile, in a position to harvest each fuel and minerals.
These after a extra detailed rundown can take a look at the complete record of proposed adjustments here.